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The aim of this survey is to get feedback about the quiz-like learning and assessment tool "gallery defender - the quiz", which is an educational quiz capable of  storing results of the assessment on blockchain. The data is collected anonymously and therefore no personal reference (including the IP adresses) can be established. Each question can be skipped and you can leave the survey anytime without facing consequences of any kind. The query of classical demographic data is therefore deliberately omitted.

This questionnaire is part of the research on blockchain-technologies and their impact on game-based education and learning assessment. Massachusetts Institute of Technology; The Education Arcade, MIT Comparative Media Studies/Writing (https://alexpfeiffer.mit.edu).

The quiz-tool is a development of the Austrian company Picapipe GmbH as part of the above mentioned research. 

By clicking on ok, you agree to the conditions described above.

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* 1. I am a

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* 2. I enjoy playing the quiz

not at all I loved it
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i We adjusted the number you entered based on the slider’s scale.

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* 3. I think the quiz helps to learn more about art

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 4. I would recommend this quiz to someone who wants to learn more about art

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 5. I would recommend the quiz to someone who teaches art 

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 6. I would recommend the quiz to someone who simply likes to take a good quiz

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 7. Dr. Pfeiffer claims that distinguishing between learning (1) - simulation (2)  and assessment (3) is recommendable for learning environments. Do you think this approach met this goal?

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(1) It enables the player to enjoy the game in the "learning/exploring" mode. 

(2) the player can simulate an assessment in the "self-test" mode.

(3) the game offers the possibility of an evaluation of the results in the "assessment" mode.

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 8. If such a quiz is also used to assess the user, he/she has to be clearly informed about the procedure before starting the digital tool.

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 9. By increasing the security and non-manipulability of learning outcomes, the attractiveness of using a quiz like this in teaching grows.

not all all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 10. By increasing the security and non-manipulability of learning outcomes in combination with sophisticated digital identification systems, a quiz like this can be used as assessment tools outside school.

not all all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 11. I think that technologies that secure learning outcomes (like blockchain), will play a greater role in the future in the design of learning environments (like this quiz tool).

not at all certainly
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i We adjusted the number you entered based on the slider’s scale.

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* 12. I would like to suggest the following improvements for the gallery defender quiz.

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* 13. I like to report the following bugs found while playing around with the  gallery defender. quiz

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